AI Insights · Timothy · October 2022
Top 5 Disney Games on iOS in Germany: Q3 2022 Performance
In Q3 2022, Disney games on iOS in Germany saw varying trends in downloads, revenue, and active users. Marvel Contest of Champions and The Simpsons™: Tapped Out showed notable performance.
During the third quarter of 2022, the top Disney games on iOS in Germany exhibited diverse trends across key performance metrics. Here’s a closer look at how each game fared in terms of weekly downloads, revenue, and active users.
Marvel Contest of Champions from Kabam Games, Inc. experienced fluctuations in both weekly revenue and downloads. The game's revenue peaked at approximately $155K in the week of June 27, followed by a decline to around $24K by mid-July. Weekly downloads showed an initial increase from 652 to over 1K in July, and later spiked to 1.9K in early September. Active users started at 8.4K, peaking at 9.8K in mid-September before tapering off to 7.4K by the end of the quarter.
Star Wars™: Galaxy of Heroes by Electronic Arts saw a steady revenue with a peak of $55K in early September. Downloads remained relatively stable, starting at 1.3K and ending at 1.8K. Active users, however, showed a downward trend from 45K in June to 32K by the end of September.
MARVEL Strike Force: Squad RPG from Scopely, Inc. had a more modest performance. Revenue peaked at about $33K in mid-July and maintained between $20K and $30K for the rest of the quarter. Downloads witnessed a significant drop from 1.3K in early July to around 362 by the end of September. Active users hovered around 5K throughout the quarter.
The Simpsons™: Tapped Out, also from Electronic Arts, showed consistent performance with revenue peaking at $12K in late July and mid-September. Downloads ranged from 1.2K to 1.8K, while active users remained steady around the 34K to 36K mark throughout the quarter.
Lastly, Disney Magic Kingdoms from Gameloft displayed varied trends. Revenue peaked at around $8.2K in mid-August but saw a decrease to about $1.9K in early September. Downloads fluctuated, with a low of 321 in mid-July and a peak of 919 by the end of September. Active users stayed relatively stable, starting at 4.2K and ending the quarter at 4K.
These insights are based on data from Sensor Tower, which provides further detailed analytics for those interested in a deeper dive into app performance metrics.